Nintendo’s New Pokemon Snap Has Finally Arrived 

After 22 years, a new and improved Pokemon Snap for the Nintendo Switch has finally arrived. For those who enjoy exploring worlds, the new Pokemon Snap is a dream come true. From forests to deserts and everything in between, players can spend hours searching for the ultimate photos of 200 different Pokemon. 

Much like a National Geographic photographer moving through the outback of Australia, a player can explore the habitats of various mons, searching for the perfect opportunity to take a photo. 

The goal is to explore and find Pokemon in their home environments, hoping to snap a picture of them in their natural habitats. While some aspects of this updated game are similar to the original version, it’s an entirely new experience with additional habitats and 200 Pokemon to find within the game. It can really feel like you are being transported into a world full of Pokemon, more so than in any other entry in the franchise. 

A New World to Explore

Like the original adaptation, this one has the player assisting in exploring these environments and the classification of Pokemon. In the newest version, though, the player is helping Professor Mirror and his assistant Rita. The goal is to discover how and why Pokeman have the ability to glow and how this affects their behavior. 

The professor will help to rate your photos while Rita teaches you about the islands you explore and about the Pokemon themselves. Players can save their favorite photos and then enhance them using filters or by changing the lighting exposure. There are also several in-game tasks to complete to level up, opening up further opportunities to see mons with new behaviors.

As the player moves throughout the various environments in the trusted exploration pod NEO-ONE, new mons present themselves. A player can throw fluffruit to entice a mon out from hiding or to simply feed them, providing an opportunity to take photographs. Players can also toss a glowing orb in the mons vicinity, making the mom glow and pose. 

By playing a melody, players can also convince the mons to dance, creating even more photogenic sequences. Exploring at night also allows for more opportunities to not just find other Pokemon, but also to change the lighting for more photo options.

Professor Mirrors himself will rate each photo on a scale of 1-4, with a 4 being more action sequence photographs such as playing with other mons or dancing.  As players explore the region of Lental, as this world is called, you can work on quests and complete tasks assigned by the professor and Rita. 

As more tasks are completed, new options and Pokemon become available. The mons themselves even become more accustomed to you and allow you to approach closer, allowing for even better camera action.

When saving photographs to your album, you can add personal touches and do some editing. Players can re-center their photographs, reduce the blur or add lighting to emphasize different aspects of the photo. You can also save photographs to a personal album which is designed separately from the Photodex involved in gameplay.

New Additions for the 21st Century

The newest game version has also included an interactive option for online play using the photos from a player’s personal album. Players can see pictures that others have taken, not only for new ideas on how and when to photograph their favorite mons but also to compete for the top photo in different categories.

The game itself is simply fun to play. Exploring the various environments and finding new Pokemon throughout the game provides for hours of enjoyment. As you move, continue to level up, new behaviors present themselves for each mon, and the interactions between the mons themselves range from adorable to hilarious. 

The artwork is fabulous and presents the player with realistic opportunities to take some memorable photographs of the mons in action.

By having this version accessible on the Nintendo Switch, the game creators, Bandai Namco Studios Inc, have only added to the sensation playing within this world. The Switch being a handheld device, gives the impression of holding a camera, and moving around to find the best possible angle to take a picture. 

The game has been translated into several languages making it a worldwide phenomenon, and one in which gamers from around the world can interact, and share their photographs.

For users who played the original version of Pokemon Snap released in 1999, there were a few minor complaints. The newest version has solved many of those. There are more environments to explore, and more Pokemon to find. 

The original release only had 63 different mons in-game versus the 200 from various generations within this edition. While there will be those who find criticisms for this edition, there is a big opportunity for future versions to incorporate several new Pokemon, with over 600 mons yet to be added.

Final Thoughts

From the console to the in-game interactions between the player and mon, there is very little negative to say about this version of Pokemon Snap. Being able to immense yourself in these new environments is truly special for any Pokemon fan. There is something magical about seeing Venasaur stomping through a field or a Mantine jumping in and out of the water. New Pokemon Snap breathes life into the Pokemon that we fantastize about so much, allowing us to experience everything like we were in a virtual safari. 

It’s truly loads of enjoyment for new and existing fans. Spending time looking for and discovering new mons while learning about their behaviors is an enjoyable experience. 

The ability to compare photographs and compete against other players for the best picture in different categories is good, clean, relaxing enjoyment that any player, young or old can truly enjoy. So grab you camera and go find those hidden Pokemon that are just waiting to give you a picture worth a thousand words.

Pokemon Brilliant Diamond and Shining Pearl


Summary: Brilliant Diamond and Shining Pearl are decent remakes of good games, but the techniques used to adapt them to the modern-day are showing their age. While the core gameplay loop is still the same, the updated cutscenes don’t compare to contemporary ones, and some of the gameplay changes may anger long-time fans of the franchise.


Where Brilliant Diamond and Shining Pearl have done the least to change the originals is where they’ve had a chance to shine the most. 

The story is good enough on its own that it’s clear why Nintendo chose to continue its trend of remakes with these games. Though not as popular as some other entries, Diamond and Pearl (along with Platinum) were both strong entries in the series.

Like with any Pokemon game, the player is a ten-year-old child going on their first grand adventure. But unlike some other games, you don’t start off with the sanction of any adults. 

The player and their rival don’t even have Pokemon as they set off into the woods near the local lake to see if there’s anything there. They’re just kids that got an idea from seeing something on television. If anything, the protagonist is there to keep the rival from doing anything stupid.

Then both the player and their rival end up having to steal pokemon from a discarded briefcase to defend themselves when danger inevitably comes knocking. And from there, what starts as an innocent adventure quickly escalates into a mess of cosmic proportions. 

While a lot of the gangs read as cults of personality in the Pokemon franchise, Team Galactic is one of the best depictions of a truly unhinged group of people once you know what they’re planning.

Back in the day, this may have read as a bit silly. The leader’s goals make absolutely no sense to anyone who thinks about them critically. Players looking at it through a modern lens are all too familiar with the dangers of ignoring a charismatic leader just because he appears to have lost his marbles.

However, even if a few other things about Generation IV haven’t managed to age quite as well, the story is more fine wine than vinegar at this point. For this alone, it was well worth rebooting just for the kids of today to experience it.


There are a few key aspects of Brilliant Diamond and Shining Pearl that Nintendo had to consider when adapting the gameplay of the originals. Contests, the Grand Underground, the Poketch, and even poffins have all made a comeback, and some have fared better than others.


Pokemon Contests were first introduced as a new feature in Generation III. Upon arrival they had a mixed reception, but they were popular enough with people who wanted to do things other than battle that they made a comeback for Generation IV. 

Meanwhile, Poffins are an update to Pokeblocks that made them a little more of a challenge to make correctly with the second screen getting involved.

But with updated graphics come updated Contests, and the revamped systems now in place aren’t anything like what players might be used to. 

Poffins are the first thing one might notice a few changes to; they’re nearly impossible to make with controllers alone, making certain home entertainment setups into a logistical snarl. Players should expect to mess a few of these up before they finally get the new controls right.

And then there’s the Contests themselves, which are an acquired taste to say the least. Instead of the classic system where players use various moves to please the judges and the crowd, the moveset of your Pokemon no longer matters. Instead, players only need to complete a rhythm game. 

For those with poor coordination or disabilities, this is immediately alienating in a way that the old Contest system never was.

On top of no longer being as accessible, they’ve made it so that dressing up a Pokemon is no longer a factor in how good they look for their Contest debut. No more putting a mustache on a Pokemon’s eyes to make it look like they have bushy, concerned eyebrows. No more players showing off their identities through their Pokemon’s dapper little hats or bow ties. 

Call it simplified or streamlined, but a lot of people will just call it ruined.


To hardcore players, the quality-of-life improvements in Briliant Diamond and Shining Pearl might read as having their hands held. To most, however, they’ll just be a relief.

From the start, players will notice that their experience from battles is now shared by the whole party. 

Rather than needing an EXP Share, the whole party will now level evenly regardless of what items they’re holding or what you have in your bag. This will be a huge weight off of the shoulders of people who were used to the old method of swapping a stronger Pokemon in at the start of the battle, but hardcore players can’t turn it off either.

In addition, there are other things about the battle system that have brought it up to speed with modern games in the series. 

Pokemon moves now display not only type, but also that type’s relative weakness or strength compared to what you’re fighting. Some moves have been removed outright due to redundancy, while others that didn’t exist in the originals have been added. Movesets, in general, have also been brought to a modern standard.

Brilliant Diamond and Shining Pearl have also addressed one of the biggest problems that Generation IV had at the time: a lack of fire-type Pokemon. 

In the originals, the only guaranteed fire-type Pokemon you could really get without trading were your starter and a Ponyta. With Infernape being the rare unpopular fire-type starter, this left a lot of players stuck with the fire horse. Now, Growlithe and Houndour have both been added to that pool.

The Poketch

The Pokemon Watch, or Poketch as it’s called ingame, has always been a little on the awkward side. The step counter was useful when you’re trying to hatch eggs, but otherwise it stayed mostly out of the way on the second screen. Now, there’s no second screen where it can sit, so it just exists awkwardly in the way of your main screen. 

Admittedly a minor nitpick, but it’s something older fans may get annoyed about.

The Underground

Long-time fans of the series will be relieved to hear that this is something the game has refused to budge an inch about. 

Secret bases have been tweaked to be a little less fun but in the grand scheme, mining and orb-finding have stayed the same. The mechanics are unchanged, and the sound design is similar enough to have that same primal satisfaction that comes from finding something shiny in the dirt.


Anyone who’s played a modern Pokemon game knows that the cutscenes have evolved over the years to look pretty good. Stylized as they are, they usually manage to age pretty well and maintain the distinct visuals of the Pokemon franchise as a whole.

Brilliant Diamond and Shining Pearl have largely ignored that for the sake of reducing cost, and the result is hilarious bobbleheads.

The problem appears to be, ironically enough, an attempt to stay true to the graphics of the time while still being in 3D. 

Aside from the beginnings and endings of battles, most cutscenes are rendered with the same big-headed models that the overworld uses. These models are proportioned based on the sprites of the old games, which had huge heads because those were the easiest things for kids to distinguish.

All of this is made weirder by the fact that the more sensibly proportioned models obviously exist. If the big-headed models were consistent through the overworld, player character dress-up, and battles, then this wouldn’t be an issue. But the proportions veer wildly between silly and serious instead, which gives the games a lot of tonal dissonance from one cutscene to the next. 

It doesn’t help that Brilliant Diamond and Shining Pearl are already walking a storytelling tightrope as it is. In some places, the jarring shifts between battle cutscenes and bobbleheads are enough to grind the immersiveness of the experience to a screeching halt. Kids may not notice, but adults definitely will.


Brilliant Diamond and Shining Pearl are good games built using the bones of great games. Some of the choices made in adapting the originals have led to improvements, and others have been uniquely detrimental. 

Most of the improvements come as general quality-of-life changes and involve reducing the amount of artificial difficulty, while most of the things that made the games worse have been in the name of streamlining.

In the end, these games are still well worth their price tag. If you have a Switch, then you should definitely give the updated versions of these classic titles in the series a try. Even if your focus is entirely on solo play, the story is something that every Pokemon fan will appreciate.

Pokémon Snap –Explore The Pokémon World

Are you super excited about ‘Pokémon Snap’ to the Nintendo Switch? Well, the new game is rocking the fans around the world. It brings one of the most unusual experiences to the game lovers, i.e., observing the Pokémon world with utmost reality, taking their snaps without catching them, and observing how they live in their habitat. Pokémon world is encapsulated in the best possible way within the Nintendo’s Switch capabilities. The quality graphics of islands with changeable surroundings, the ambiance of forests and beaches, and the ways various Pokémon live together are making the fans eager to explore the game.

What Pokémon Snap Is All About?

As the name indicates, the Pokémon snap is all about observing Pokémon in their natural habitat and capturing their photographs. The players will be evaluated based on the quality of the pictures they take. Better ratings will be given to the pictures which are difficult to capture. For example, capturing the Pokémon walking will receive one point, whereas the player who successfully takes a picture while the Pokémon is eating can receive 2 points. Likewise, taking a picture while Pokémon is playing or dancing will result in 3 or 4 points, respectively.

The game is specifically designed to explore the Pokémon world. The previous version of the Pokémon Snap, launched back in 1999, charmed the players in the Nintendo 64 era. But the new game is designed to use the best of Nintendo’s switch capabilities. You will explore the unseen behaviors of Pokémon in the Lental region, meet Professor Mirror, and work together to explore what the Illumina phenomenon is. The photographs you will take, along with environmental observation, will aid in revealing strange occurrences within the region. Players also have the option to create their Photodex with the help of the photographs they take.

Saving, editing, and sharing the photos are now integrated within the game. Previously, it wasn’t easy to save the images taken within the games to your photo gallery. Still, now the new Pokémon Snap has encapsulated all the elements of photography within the game. Like any other photographic tool, the users now have the option not only to capture high-definition pictures but to adjust their brightness, zoom, and blur the desired elements. The users can add filters, stickers, and different kinds of frames to beautify the pictures further.


Limited games allow the players to look at how other users are playing. The new Pokémon snap to the Nintendo switches also allows the player to improvise their pictures, looking at how everyone else is taking the photos. It provides an idea about what angles are better to take a photograph, the combination of light and level of brightness, and the other aspects of photography. Overall, the game has made the fans eager to explore new functions. The fans are enthusiastic about exploring the Pokémon patrolling within the territories and capturing their unseen reactions. They are impatient to see and take photographs of Pikachu, Squirtle, Sobble, Scorbunny, and a variety of other Pokémon. Users can play musical instruments, made them dance, and capture better photographs.

Key Statistics About The Game

The game is expected to release at the end of April 2021. Only one player can play at a time. It is a simulation, and the expected file size is 6.8GB. Pokémon Snap can be played on TV mode, tabletop Mode, and handheld mode. The supporting languages of the game are French, German, English, Chinese, Korean, Spanish, and Italian. Bandai Namco Studios originally developed the game and is expected to entertain fun lovers very soon.

Who is making pokemon snap

New Pokémon Snap is currently in development by Bandai Namco Studios Inc., the company behind the Wii port of Super Smash Bros. What’s more, the publisher claims that this new game is being developed exclusively for Nintendo’s new console.

What New Features Will It Have?

Many of the differences featured in new Pokémon Snap are ones that have become staples of the series. These include taking photographs of Pokémon and earning points, being able to choose your Pokémon’s pose before you take a picture, having an island challenge where you have to take pictures of as many Pokémon as possible, and having an encyclopedia of Pokémon. In addition, there are some fun new twists as well. These features include Poké Balls that can be thrown at Pokémon from a distance, first-person Mode when taking pictures with the camera close-up with Rita. Putting these concepts together leads to some interesting gameplay scenarios.

How to Buy Pokemon Snap

Pre-orders for the new Pokémon Snap are now available, both on the Nintendo eShop and retail locations.

The game is now available for pre-order at stores such as Amazon.