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Home Pokédex #577 Solosis
#577 Solosis
  • Hatch Time20 Cycles (~5100 Steps)
  • Growth RateMedium-slow
  • 45HP
  • 30Attack
  • 40Defense
  • 105S-Atk
  • 50S-Def
  • 20Speed

Solosis

Cell Pokémon #577
Pokemon #577 Solosis
  • 45HP
  • 30Attack
  • 40Defense
  • 105S-Atk
  • 50S-Def
  • 20Speed


Evolutions

    • #577 Solosis
    • #578 Duosion
    • #579 Reuniclus

Pokémon Description

It communicates with others telepathically. Its body is encapsulated in liquid, but if it takes a heavy blow, the liquid will leak out.

Many say that the special liquid covering this Pokémon’s body would allow it to survive in the vacuum of space.

Pokémon Type

  • Psychic

Weaknesses

  • Bug
  • Dark
  • Ghost

Pokémon Details

  • Height1' 0''
  • Weight2.2 lbs.
  • GenderMale or Female

Abilities

    • Overcoat

      This Pokémon does not take damage from weather.

    • Magic-Guard

      This Pokémon is immune to damage not directly caused by a move. For example, this Pokémon takes no damage from from weather, recoil, status ailments, or spikes, but it still suffers from the Attack cut when burned, and a life orb will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, leech seed will neither hurt this Pokémon nor heal the opponent, and Pokémon with a jaboca berry or rowap berry will not consume the berry when hit by this Pokémon. The following are unaffected: struggle, pain split (whether used by or against this Pokémon), belly drum, substitute, curse, moves that knock the user out, and damage from confusion. This Pokémon will neither lose nor regain HP if it drains HP from a Pokémon with liquid ooze. If this Pokémon is badly poisoned, the poison counter is still increased each turn; if the Pokémon loses this ability, it will begin taking as much damage as it would be if it had been taking increasing damage each turn.

Hidden Abilities

    • Regenerator

      This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted. This ability does not take effect when a battle ends.

  I'm feeling lucky!

They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.

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