Skip to content
  • Pokédex
  • Shop
  • News
  • Hey!
PrimetimePokemon.com

PrimetimePokemon.com

  • 0
Home Pokédex #518 Musharna
#518 Musharna
  • Hatch Time10 Cycles (~2550 Steps)
  • Growth RateFast
  • 116HP
  • 55Attack
  • 85Defense
  • 107S-Atk
  • 95S-Def
  • 29Speed

Musharna

Drowsing Pokémon #518
Musharna
  • 116HP
  • 55Attack
  • 85Defense
  • 107S-Atk
  • 95S-Def
  • 29Speed


Evolutions

    • #517 Munna
    • #518 Musharna

Pokémon Description

When dark mists emanate from its body, don’t get too near. If you do, your nightmares will become reality.

It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.

Pokémon Type

  • Psychic

Weaknesses

  • Bug
  • Dark
  • Ghost

Pokémon Details

  • Height3' 7''
  • Weight133.4 lbs.
  • GenderMale or Female

Abilities

    • Forewarn

      When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers. In the event of a tie, one is chosen at random. Moves without a listed base power are assigned one as follows: Power | Moves ----: | ----- 160 | One-hit KO moves: fissure, guillotine, horn drill, and sheer cold 120 | Counter moves: counter, metal burst, and mirror coat 80 | Variable power or set damage: crush grip, dragon rage, electro ball, endeavor, final gambit, flail, frustration, grass knot, gyro ball, heat crash, heavy slam, hidden power, low kick, natural gift, night shade, psywave, return, reversal, seismic toss, sonic boom, trump card, and wring out 0 | Any such move not listed

    • Synchronize

      Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.

Hidden Abilities

    • Telepathy

      This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.

  I'm feeling lucky!

The dream mist coming from its forehead changes
into many different colors depending on the dream
that was eaten.

2022 PrimetimePokemon.com © 2022 PrimetimePokemon.com

Pokémon © 2002-2022 Pokémon. © 1995-2022 Nintendo/Creatures Inc./GAME FREAK inc. TM, ® and Pokémon character names are trademarks of Nintendo.
This website is not affiliated, endorsed or supported by Nintendo in any way.

As an Amazon Associate, this website earns an affiliate commission from qualifying purchases.

Privacy Policy