- Hatch Time20 Cycles (~5100 Steps)
- Growth RateMedium
- 60HP
- 55Attack
- 145Defense
- 75S-Atk
- 150S-Def
- 40Speed
Probopass
Compass Pokémon #476- 60HP
- 55Attack
- 145Defense
- 75S-Atk
- 150S-Def
- 40Speed
Evolutions
Pokémon Description
It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.
Pokémon Details
- Height4' 7''
- Weight749.6 lbs.
- GenderMale or Female
Abilities
-
Sturdy
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
Magnet-Pull
While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
Hidden Abilities
-
Sand-Force
During a sandstorm, this Pokémon's rock-, ground-, and steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.